This report documents known console command usage, common command categories (debug, cheats, and config), how to enable the console, typical commands, and risks. It focuses on XCOM: Enemy Within (a 2013 Firaxis XCOM: Enemy Unknown expansion) running on PC.
If you have the (often found via Nexus Mods ) installed, you can hit the tilde key ( ~ or \ ) to type these directly. Keybind commands - Enemy Unknown - Nexus Mods Forums console commands xcom enemy within
| Command | Description | |----------|-------------| | ToggleGodMode | Active soldier cannot die (but can still get panicked/flanked). | | UnlimitedMoves | Toggle infinite actions per turn for current soldier. | | TakeAction | Debug – forces current soldier to complete an action (often buggy). Better to use UnlimitedMoves . | | KillAliens | Instantly kills all aliens on the map (ends mission if all eliminated). | | RestartMission | Restarts current tactical mission from load (helpful if triggered accidentally). | | SpawnUnit <unit> <team> | Spawns a unit. Team: 0 = XCOM, 1 = Aliens, 2 = Neutral/Friendly (e.g., Civilians). Example: SpawnUnit Sectopod 1 | | SpawnUnitFromType <name> | Same as above but with technical names – use SpawnUnit usually. | | DropItem <itemname> | Drops a specific item at cursor location during tactical. | | GiveActionPoints 5 | Adds action points to current soldier (0-99). | | DamageUnit <amount> | Damages the selected unit (alien or soldier) by that HP amount. | | SetUnitHP <hp> | Sets current unit’s HP (can heal). | | ExitToSkyranger | Teleports entire squad to the LZ (evac zone) – useful for quick mission ends. | | ForceCompleteMission | Ends mission with current objectives (risky – may break scripted missions). | This report documents known console command usage, common
Navigate to your installation folder: ...\Steam\steamapps\common\XCom-Enemy-Unknown\XEW\XComGame\Config\ . Keybind commands - Enemy Unknown - Nexus Mods
| Command | Effect | | :--- | :--- | | GivePerk [PerkName] | Gives the selected soldier a specific perk. | | SetSoldierClass [ClassName] | Changes the selected soldier's class. | | PsiTest | Immediately makes the selected soldier Psi-positive (if eligible). | | GivePsiXP [amount] | Adds Psi XP to level up Psi abilities. | | LevelUpBarracks [number] | Levels up every soldier in the barracks (e.g., LevelUpBarracks 7 for Colonel). |