It is important to start this review with a significant clarification:
The Nintendo DS, with its 67 MHz ARM9 and 33 MHz ARM7 processors, 4 MB of RAM, and 10 MB of ROM, faced significant technical limitations compared to the PS2 and other home consoles of its time. GTA: San Andreas on the PS2 utilized a vast open world, complex gameplay mechanics, and detailed graphics, pushing the PS2's capabilities. gta sa nintendo ds
Let’s be real—porting the full PS2 script was impossible. The DS cart couldn't hold all the voice lines. So, the "San Andreas Stories" would have focused on silent, gameplay-heavy loops. It is important to start this review with