2 Mobile — Serious Sam

beamZ

serious sam 2 mobile
serious sam 2 mobile
serious sam 2 mobile
serious sam 2 mobile
serious sam 2 mobile
serious sam 2 mobile
serious sam 2 mobile
serious sam 2 mobile
serious sam 2 mobile
serious sam 2 mobile
serious sam 2 mobile
serious sam 2 mobile
serious sam 2 mobile
serious sam 2 mobile
serious sam 2 mobile
serious sam 2 mobile
serious sam 2 mobile
serious sam 2 mobile
serious sam 2 mobile
serious sam 2 mobile
serious sam 2 mobile
serious sam 2 mobile
serious sam 2 mobile
serious sam 2 mobile
serious sam 2 mobile
serious sam 2 mobile
154.104
  • USB/WIFI DMX interface for controlling DMX devices with a computer or Tablet
  • Includes Light Rider BeamZ edition/ESA2 BeamZ edition Express mode software
  • 128 DMX Channels
  • DMX channels are expandable up to 2x 512 channels (via www.dmxsoft.com)
  • Operating system: Windows and Mac OS 
  • Programmability: PC, MAC, Tablet and Smartphone
  • Memory: 128k flash
  • Hardware: SIUDI-10A
  • Powered via USB
  • Comes with free software (download)

In the hallowed halls of mobile gaming history, the years 2005 to 2010 represent a bizarre, beautiful, and often frustrating era. Before the iPhone unified app stores and touchscreens, there was Java ME (J2ME). It was a fragmented ecosystem of flip phones, candy-bar Nokia bricks, and Sony Ericsson feature phones. Among the sea of puzzle games and stripped-down ports, one title stood as a technical miracle and a testament to portable action: .

If you have a mobile-compatible controller and the technical patience to set up a port, it is a fun way to experience Sam's 8-day-long campaign on the go. Serious Sam II on Steam

For millions of people, this was their first introduction to first-person shooter (converted to top-down) mechanics. It sold millions of copies via carrier billing—$4.99 charged to your phone bill.