Jollythedev Full ((link)): Gazonga Chronicles V02
: The navigation screens have been overhauled for a smoother user experience, making it easier to jump between locations. Performance Tweaks
: A "Cave Hideout" map was introduced as a new area for exploration. gazonga chronicles v02 jollythedev full
A: Open the Mod Manager, locate the mod, click the ❌ (Remove) button. The game will automatically rollback any assets that were overridden. : The navigation screens have been overhauled for
. If you want the full experience with the latest story content, checking out the Patreon is the best way to stay ahead of the curve. Are you ready to see what the new maps have in store? The game will automatically rollback any assets that
Gazonga Chronicles v0.2: A Deep Dive into JollyTheDev’s Fantasy Adventure
Since the release of v0.2 in early 2025, the game has grown significantly:
| Component | What it does | Quick start | |-----------|--------------|-------------| | (Lua 5.4) | Write game logic, UI scripts, AI behavior. | scripts/hello_world.lua → print("Hello Gazonga!") | | Asset Pack Manager | Import/export textures, models, audio in .gpak bundles. | Drag a folder into Assets/ → right‑click → “Create Pack”. | | Live‑Preview Editor | Real‑time preview of scenes, UI, and scripts without rebuilding. | Press F5 while the editor window is focused. | | API Documentation | Auto‑generated docs ( docs/api.html ). | Open docs/api.html in any browser. | | Testing Harness | Unit‑test framework for Lua ( GazTest ). | gaztest run ./tests/ | | Mod Signature System | Optional signing to protect against tampering. | gazsign sign my_mod.gpak |